Jakarta (ANTARA) – Game petualangan “God of War” mendominasi ajang Game Audio Network Guild (G.A.N.G) dengan memboyong lebih dari Separuh total kategori atau sebanyak 14 penghargaan.
Beberapa penghargaan bergengsi yang diperoleh “God of War” di antaranya Audio of The Year, Music of The Year, Best Original Song dan Best Original Soundtrack Album, seperti dilansir Variety, Kamis (23).
Pihak G.A.N.G mengumumkan sebanyak 26 Pemenang dalam perayaan tahunan ke-21 ajang bergengsi bagi kreator musik, dialog, dan desain Bunyi dari game terbaik pada Kamis malam waktu setempat dalam konferensi para pengembang game di Moscone Center San Francisco.
“Kami sangat senang Dapat hadir Tengah di konferensi ini sejak 2019. Komunitas menjadi salah satu prinsip pendirian organisasi dan Tak Eksis yang lebih Berkualitas selain berkumpul Buat merayakan dan mengakui pencapaian sesama Member komunitas audio game,” ungkap Presiden G.A.N.G. Brian Schmidt.
Berikut daftar para pemenang penghargaan G.A.N.G.
– Audio of The Year: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Audio for a Casual or Social Game: “Honor of Kings” (TiMi L1 Studio, Tencent Games)
– Best Audio for an Indie Game: “Moss: Book II” (Polyarc)
– Best Audio Mix: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Cinematic & Cutscene Audio: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Dialogue for an Indie Game: “Moss: Book II” (Polyarc)
– Best Ensemble Cast Performance: “Horizon Forbidden West” (Guerrilla Games, Sony Interactive Entertainment)
– Best Game Audio Article or Publication: “The Audio Source Magazine” (Women in Game Audio Edition, Fall 2022 , Editor-in-Chief Savina Ciaramella)
– Best Game Audio Presentation, Podcast, or Broadcast: “Interactive Mixing: The Next Frontier in Game Audio” (Loic Couthier, Rob Bridgett)
– Best Game Foley: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Game Music Cover or Remix: “Super Mario 64” (Rob Kovacs, 88bit and Rob Anderson, Save Point) – TIE dan “The Final Battle”, “Elden Ring Soundtrack” (ROZEN + REVEN, Percussion by Larry Salzman) – TIE
– Best Game Trailer Audio: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Main Theme: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment) – TIE dan “Honor of Kings” – “Haiyue Theme” (TiMi Studio Group, Tencent Games)- TIE
– Best Music for an Indie Game: “Moss: Book II” (Polyarc)
– Best New Original IP Audio: “The Callisto Protocol” (Striking Distance Studios, KRAFTON)
– Best Original Song: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Original Soundtrack Album: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Physical Soundtrack Release: “Returnal (Original Soundtrack)” (Housemarque, Sony Interactive Entertainment Europe / Milan Records, a label of Sony Music Entertainment)
– Best Sound Design for an Indie Game: “Stray” (Blue Twelve Studio, Annapurna Interactive)
– Best UI, Reward, or Objective Sound Design: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Best Voice Performance: “Horizon Forbidden West” (Ashley Burch, Guerrilla Games, Sony Interactive Entertainment)
– Creative and Technical Achievement in Music: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Creative and Technical Achievement in Sound Design: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Dialogue of the Year: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Music of the Year: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)
– Sound Design of the Year: “God of War Ragnarök” (Santa Monica Studio, Sony Interactive Entertainment)